I have a cylinder that I created using a 3D Bufferer around a 3D Line. How can I convert this cylinder into a cuboid ? Thx. The image helps to understand what I mean.
Hi @katt,
Please use the BoundingBoxReplacer transformer, with the Replace With parameter set to 3D Bounding Cube.
Hi @katt,
Please use the BoundingBoxReplacer transformer, with the Replace With parameter set to 3D Bounding Cube.
This is what I tried earlier already but it didn't return what I wanted. see image (on the left side my cylinder, on the right side the boundingbox replacer result with parameter set to 3D Bounding Cube).I'm using FMe 2021.2
Hi @katt,
You could try using the PipeReplacer instead of the Bufferer, then use a PipeEvaluator with the number of edges set to 4 to produce a square section in the output.
Hi @katt,
You could try using the PipeReplacer instead of the Bufferer, then use a PipeEvaluator with the number of edges set to 4 to produce a square section in the output.
Thank you. But how can I turn the result of the PipeEvaluator to look like red square ?
Thank you. But how can I turn the result of the PipeEvaluator to look like red square ?
Hi @katt,
I'm sorry, but we cannot currently control the orientation of the pipe cross section. I have created an enhancement request for our development team (FMEENGINE-72899) to add rectangular cross sections to the FMEPipe geometry, and will notify you as soon as this is available.
Thank you. But how can I turn the result of the PipeEvaluator to look like red square ?
Thank you very much for your help. And yes, please keep me posted on that enhancement.