I have a cylinder that I created using a 3D Bufferer around a 3D Line. How can I convert this cylinder into a cuboid ? Thx. The image helps to understand what I mean.
Please use the BoundingBoxReplacer transformer, with the Replace With parameter set to 3D Bounding Cube.
This is what I tried earlier already but it didn't return what I wanted. see image (on the left side my cylinder, on the right side the boundingbox replacer result with parameter set to 3D Bounding Cube).I'm using FMe 2021.2
You could try using the PipeReplacer instead of the Bufferer, then use a PipeEvaluator with the number of edges set to 4 to produce a square section in the output.
You could try using the PipeReplacer instead of the Bufferer, then use a PipeEvaluator with the number of edges set to 4 to produce a square section in the output.
Thank you. But how can I turn the result of the PipeEvaluator to look like red square ?
I'm sorry, but we cannot currently control the orientation of the pipe cross section. I have created an enhancement request for our development team (FMEENGINE-72899) to add rectangular cross sections to the FMEPipe geometry, and will notify you as soon as this is available.