how can I generalize "normal" polygons which touch themselve and do not overlap? If I use the Generalizer, it creates holes (= new areas) between the original areas. What I want is to simplify the outlines of all the areas together. The MultiLayerAreaGeneralizer (Layer ID set to 1) should to the trick, but by using this transformer, not all of the polygons that enter it come out in the end.
The amalgamator could perhaps be used like in the URL, but I'm not clear of the settings (and in self amalgamation mode, it takes forever):
http://fmepedia.safe.com/articles/Samples_and_Demos/Performing-polyonal-generalization-with-the-Amalagamator-Join-Polygons-Amalgams
Does anyone have an idea how I can just simplify the polygons together in the way of cartographic generalization? I want to create a new layer with just fewer details of the original data.
Kind regards,
Thomas