Hi all,
the following use case - please see the screen-shot:
Is there any way from code side (C++ custom plugin) to determine that "CUSTOM1" shall be exposed (checked by user) but "CUSTOM2" shall NOT (unchecked by user).
In the mapping file, DEF line I still see "CUSTOM2" is present.
But from another site if I open saved .fmw file - FME WB knows which attributes are unchecked/checked.
So FME WB is aware of that - any way to make my custom plugin (Reader) to be aware as well?
Thanks!