Hi there,
I have severale profiles, which fly somewhere in 3D space.
![](https://uploads-us-west-2.insided.com/safesoftware-en/attachment/816de985-2874-4082-b227-07fb67216d39.png)
The elevation always follows the z axis. The direction varies, but follows one direction in XY level.
I started like this:
![](https://uploads-us-west-2.insided.com/safesoftware-en/attachment/2415afec-f6da-445b-aa59-849f283cc282.png)
- BoundsExtractor
get the bounds (aka rotation axis) - GeometryRefiner
do some geometry refining - 3DRotator
rotate around the axis
Result:
![](https://uploads-us-west-2.insided.com/safesoftware-en/attachment/cc50209f-5d91-49e8-b054-308752495ef3.png)
![](https://uploads-us-west-2.insided.com/safesoftware-en/attachment/88db9abe-ac5b-46fa-96ff-32f90ece244f.png)
red: rotation axis
grey/black: original geometry
green: rotated geometry
I expected the green geometries to be rotated around the axis, but instead they are rotated into 3d space
I also tried to set the axis through the geometry (z = zmax-zmin), but with no success.
Can somebody help?
Cheers,
Maria