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Hi!

I have problems with setting the appearance of multiple geometry instances in FME.

 

For instance: I have N appearances with different names and want to match them with M geometries. The material with the name A(Style name) should match with the geometry with the name A (geometry Name).

 

I cannot figure it out how this is done with the appearance setter. Anyone have an idea?

 

Best regards,

Adam

 

Use GroupBy procesing in AppearanceSetter. The attribute name of the appearance should match the attribute name of the geometry (use GeometryPropertyExtractor)


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