I can see the imagery on the inspector but don't see anything in the GDB package that would hold the imagery. The GDB package has ATX, GDBINDEXES, GDBTABLE, GDBTABLX and SPX files.
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Hello @razeej , thanks for posting. I think this should be do-able in FME. You'd need to use a AppearanceExtractor (Keep Input Traits as Attributes = YES) to extract the appearance from your 3D Geodatabase. Afterwards, you can send the extracted appearance and the DWG/DGN file through an AppearanceSetter. If your data is georeferenced, set the Texture Mapping Type parameter to ‘From Texture Coordinate Generation Parameters Attribute’. This will ensure the texture is placed in the same location as the original. Let me know if you run into any issues trying this! Best, Kailin.