I need to stroke arcs (within polygon geometries) down to straight lines (startpoint directly connected to endpoint, no additional vertices). How am I to realize this?
When I use ArcStroker with 'Number of Interpolated Edges' = 0, it would automatically interpolate a reasonable number of edges. However, when I choose 'Number of Interpolated Edges' = 1, it would add one more verex (edge). Any ideas with other than that transformer?