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Hi everybody,

I am gonna use 3DForcer to reduce Z values of all points of a feature.

I have a MARK_Z value attribute and need to use Arithmetic Editor so that resulting z value becomes as z - MARK_Z. (z value of every single point of a feature minus MARK_Z attribute of that feature)

But I cannot get current z value in Arithmetic Editor. Any suggestion?

Thanks in advance!

You can use the CoordinateExtractor to grab the z-value of a vertex and store in in an attribute, which can then be used in the Arithmetic editor.

However, the Offsetter might be better suited to what you're trying to do.


You can use the CoordinateExtractor to grab the z-value of a vertex and store in in an attribute, which can then be used in the Arithmetic editor.

However, the Offsetter might be better suited to what you're trying to do.

Thanks a lot man! That was PIA for a month!!

 

 


Thanks a lot man! That was PIA for a month!!

 

 

You're welcome! Happy to help :)

 

 


You can use the ZValue directly in the Arithmetic Editor.


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