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Question

How do I create "points" and import to 3ds max


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Hello Sir/ Madam,

 

So I have a .txt file with Points Name, X, Y, Z. So I would like to create points and import in 3ds Max.

 

My .txt table is as follow

 

Point X Y Z

A 822041.761 833958.234 13.519

B 821997.708 833954.943 16.341

 

I create points by using vertex creator transformer. Then I convert to .dxf and import to 3ds Max. It works fine. However, all the points are named "Point" in 3ds Max.

 

Is there anyway that I can use the Point name "A", "B", etc instead of point?

 

Other formats is fine, as long as I can get the coordinates and point name.

 

Hope somebody can give me a hand.

 

Thank you.

 

3dsMax_dxf_point

3 replies

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Anybody could give me a hand? I am really appreciated it.


risamon
Participant
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  • Participant
  • April 10, 2025

I used a VertexCreator to make the points from CSV, then exported as OBJ using the proper coordinate system so it lined up right once brought into my 3D software.


risamon
Participant
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  • Participant
  • April 14, 2025

I ran into something similar, and exporting the points as FBX worked best for me—3ds Max pulled them in fine as helpers. If you’re seeing weird stuff after import, especially missing geometry or nothing showing on load, it might be tied to 3ds Max file preview issues in Windows​. Cleaning up the file naming and making sure there’s no extra metadata helped fix that on my end.


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