Hi Jonathan,
It depends on the flow of features in your workspace, and whether the trigger is global (for all features) or unique to a feature.
You could use a variablesetter and variableretriever, which usefully do not need to be connected on the canvas. If coming from different readers, then the order in which features are read is important here, and you may also need a featureholder.
So, one feature could be set to value = Y, and routed into the variablesetter. Then connect the variableretriever onto the the held features and test against that value (trigger).
Owen
Hi Owen,
It's been a while; seems like you're still in the FME world. :-)
Your answer provided the way; I ended up doing something like this in a custom transformer:
Input Port - Count number of holdees; put into Variable
Input Port - Count number of triggers + Holdees. Put into Variable
FeatureHolder
Variable fetchers
Tester - If number of triggers+ Holdees > Number of holdees, then we must have received a trigger, so release.
Your solution per-se wouldn't work because no combination of featureHolders or moving things around would hold the features for long enough for the variables to be set elsewhere, so I had to join the features together in the workspace.
Thanks!
Jonathan (of WCC but now not.)
Glad it helped! I thought it might be you, there cant be too many Jonathans that use FME? Hope all is well