Hi all,
I'm trying to read an .fbx model exported from Infraworks. It appears in the data inspector with textures mirrored and the following warning :
"FBX_1: A texture used by mesh in node 'Mesh N' references a UV set named 'default', which doesn't exist"
I've tried to re-mirror the appearance but nothing seems to work and I don't know how to reference the UV set ... Do you have any idea what am I doing wrong ?
The area in Infraworks :
The area in DataInspector:
the fbx file and others :
Regards,
Louis