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I tried to translate fbx files to 3d tiles but failed with following message:

(W_2) Finishing writing b3dm file for feature type 'data0'

Failed to write raster with raster reference '241', ignoring texture

(W_2) Unable to read the file 'F:\\output\\data\\'. Please ensure read permission are set for the dataset directory

A fatal error has occurred. Check the logfile above for details

... Last line repeated 3 times ...

 

The fbx files were exported from 3ds max 2019. I also tried to export the data as dae or obj files, but the translation to 3d tiles failed either. How can I translate the data successfully?

 

Hi @ywbzero.

1. Do they look ok if you view the files in FME Data Inspector?

2. Have you tried with the lastes FME2020 Beta ? https://www.safe.com/support/downloads/#next-beta


I'm getting the same error here. But I am writing to a GLTF which is similar. I'm not sure if you're still working on this but I was able to figure out that the problem was in one of the texture files. One of the textures was a tiff file with had a mislabelled Alpha band. instead of RGBA it was interpreted as RGBU. The mislabelled Alpha band meant that the texture could not be converted into PNG or JPEG and so crashed.

 

So a combination of FME problem and a data problem here.

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