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Question

Tiler not duplicating elements at borders


Hi, I have read a fbx model file (containing 6449 building meshes) and disaggregated it into 6449 elements of _geometry_name types. I then use a Tiler to discretize these elements spatially into 10000x10000 sized tiles. However, the building elements "located" at the tile borders are being classified as <Rejected> and are not included in the Tiled output, even though I have set Duplicate Elements on Tile Borders to yes. In the Tiler Wiki you wrote "Features that lie on the boundary between tiles will be output once in each tile." but I can't get it to do just this. I'm using the latest FME 2020.2.3

 

Screenshot 2021-02-23 152241The tiler outputs: Tiled features are in green, and rejected (bordering features) in yellow.

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