Hi all,
I try to redefine the outer boundaries of the red and green polygons. As you can see in the picture, they are not up-to-date anymore. However, I have tried different transformers, in different order like GeometryCoercer, LineOnLine Overlayer and a clipper, but the outcome is everytime a mess of lines criss-crossing (second picture), Basically I want to get rid of everything on the 'inside' and just keep the outer boundary of both red and green (or in-and outside of green ofcourse, but then I have another problem with different symbology on both sides...). I don't need any of the attributes, just the geometry will do. I am relatively new to FME, any help much appreciated!
Thanks.

