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line to mesh

  • September 17, 2015
  • 3 replies
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zzupljanin
Contributor
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Hello,

 

 

is there a way to convert polygonal entity (geometry) into a surface or mesh or face?

 

 

thank you

Best answer by zzupljanin

Anyway, the problem was in geometry of polygons. Some of them weren't closed (having the same coordinates of start and endpoint). Puting in CoordinateExtractor for startpoint and endpoint, then using Tester (if they are same) I've managed to flag those problematic ones. For them, I used VertexAdder at the starpoint (so that it gets closed) as endpoint. Afterwards I've just put FaceReplacer and got everything worked.

 

 

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3 replies

takashi
Evangelist
  • September 18, 2015
Hi, can the FaceRepalcer help you?

 

Takashi

zzupljanin
Contributor
Forum|alt.badge.img+4
  • Author
  • Contributor
  • September 18, 2015
I shoul have specify problem better: I have polygonal facades of building looking like this 

 

 

 

 

so when I use facerepacer it goes rogue:

 

 

 

 

 

zzupljanin
Contributor
Forum|alt.badge.img+4
  • Author
  • Contributor
  • Best Answer
  • September 21, 2015
Anyway, the problem was in geometry of polygons. Some of them weren't closed (having the same coordinates of start and endpoint). Puting in CoordinateExtractor for startpoint and endpoint, then using Tester (if they are same) I've managed to flag those problematic ones. For them, I used VertexAdder at the starpoint (so that it gets closed) as endpoint. Afterwards I've just put FaceReplacer and got everything worked.

 

 


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