I’ve been using the CESIUM 3D Tiles transformer, and my experience has been somewhat tricky because of (I hope) the version that FME writes (1.0). I wonder if future versions of FME will support the 1.1 version to help resolve some issues I’ve encountered, such as the structure of the .json output or to be able to select the type of geometry compression, like Draco, Meshopt, or Quantization.
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