Hello
FME community!
Please lend me a hand in solving this.
I've tried to explain (in pictures) best I can what I want to achieve. Have not
been able to find any information or example of how to write CityGML files like
this in FME.
These pictures describe 1 building.
First picture is the surface_geometry table (I know, building geometry should
reference their geometry using xlink_href but haven't gotten that far yet) This
data is read from a CityGML database. The second picture describes how the
CityGML files looks when exported from the database exporter. I want to build
the same CityGML file within FME and later use FME to upload CityGML into the
database.
If I aggregate the geometry before I
write, I loose the UUID and thehierarchy. If I don't, what should be 1
building is 22 buildings. Both the root and the composite doesn't have any
geometry. Any help would be greatly appreciated, I've been struggling with this
thing for some time.