Hi Safe team,
Do we have an idea on which formats support mesh vertex colors?
I can't see Information in the quick facts area for formats (e.g., OBJ) about vertex color support.
It seems like it's becoming more an more common to see mesh objects with vertex colors instead of a texture. I'm just wondering what formats FME can read and write to where vertex colors are supported. So far form testing I can see OBJ supports reading them?
A follow up question, is there anyway to convert these to regular appearances or a texture atlas for formats where the vertex colors aren't supported?
Perhaps @daveatsafe has an idea?