Hello,
I have a mesh model in 3D Tiles (JSON tileset) format. I can open it in Bentley Descartes, but the performance is very slow due to the model size. I would like to use the JSON Fragmenter transformer in FME to split the mesh according to polygons/areas that I have created. After splitting, I want to export each clipped section again as a separate 3D Tiles (JSON tileset) dataset.
However, I have not been able to achieve this workflow successfully. Could you please help me understand the correct process for clipping and exporting a 3D Tiles mesh by predefined boundaries in FME?
Any guidance, example workflow, or recommended transformers would be greatly appreciated.
Thank you.

