Hellow. I just want to take a simple pointcloudxyz and transform it into a polygon. it will be 2D so the z value will always be zero. Has anyone got a simple example of tutorial I can follow?
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at the moment I use Hullreplacer which actually gives too smooth a result
Can you help?
Points with a buffer end up with ragged edges

The buffer lines are quite thick though? How do I make them more like just lines connecting the dots of the original point cloud? Image below:
