Hi, I have many polygons with height attribute. I need to dissolve the adjacent polygons and keep the max and min height of polygons dissolved. The problems it’s the quantity of polygones that are dissolved it’s random, can be 2, 5, 50, 100 or more. I made a dissolve with generate list, then a ListSorter but then I don’t know how to get automatically the min and max. I think to use attributeCreator with Arithmetic Editor after the ListSorter but I don’t know how to set it to get systematically the min and max of entities dissolved
Thanks