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GeometryValidator fatal error

  • July 6, 2017
  • 1 reply
  • 36 views

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Hallo People, by using GeometryValidator (Self intersections in 2D) FME 2016.1 get an error and Translation fails. Do you have any idea - why? (shape with polygones are attached) Do you have an idea: how can i identify such a polygones to filter from the whole amount of data? As i can see: These are the Polygons with fme_geometry=fme_aggregates and have also fme_donut inside. But i have but this variation also another polygones, which going without error through GeometryValidator.

Here is the error message:

While detecting the issue 'Self-Intersections in 2D', GeometryValidationFactory encountered a fatal error

Thank you!
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1 reply

david_r
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  • July 6, 2017

Was able to reproduce with FME 2017.0, so you should report this to Safe support as a potential bug.

For this particular case, it seems you can work around the problem by inserting a Deaggregator and a DonutHoleExtractor before the GeometryValidator.