Yesterday, a college of mine and I, struggled with a funky workspace.
It is wery simple:
An area in TAB-format. A list of XY coordinates. A 2Dpointcreator and a pointonareaoverlayer. The points inside the area is written to a TAB-file destination.
Somehow, the points inherits the hidden attributes from the area(eg mapinfo_type=polygon) and will be considered to be corrupt geometry by the writer! The fme_type value of the features is naturally "point".
Does the hidden attributes really have to pass through the pointonareaoverlayer?!
I didnt find it intuitive that is is...
What do you think?
Greetings from Go:teborg!
Håkan