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I am creating 3d model, there i want to apply textures to trees and electrical poles for improving there real time visualisation in 3d how to do that, I have the data in point shape file format representing the location for both the trees and electri


two seperate shape file are there for trees and poles respectively, how to create there 3d visualisation with appropriate texturing.

2 replies

virtualcitymatt
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This article should help you get started

https://community.safe.com/s/article/creating-and-using-geometry-instances

 

There is also this example FME Template which creates CityGML trees from points: https://hub.safe.com/publishers/con-terra/templates/citygml-create-solitaryvegetationobject-with-implicit-representation

They essentially use the same technique.


virtualcitymatt wrote:

This article should help you get started

https://community.safe.com/s/article/creating-and-using-geometry-instances

 

There is also this example FME Template which creates CityGML trees from points: https://hub.safe.com/publishers/con-terra/templates/citygml-create-solitaryvegetationobject-with-implicit-representation

They essentially use the same technique.

Thank you for the response.

I am trying this to run, here they are trying to implement model prepared on single entity on the set of entities, but I have image of the electric pole and I want to use it for visualization on rest of entities, in that sense what will be process flow, usage of feature merger transformer.


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