Hi @kelvin.jenkins,
The texture image file names are not retained by the FBX reader, but you can derive this info by using the logic in the attached workspace.
Thanks again @daveatsafe
Is there a way to run this process on FME server? I'm getting errors saying it can't find the .FBM folder.
Does server Cache texture files elsewhere?
From the Log, it reads the FBX:
1002023-1-25 11:19:43 | R_2: Closing FBX dataset 'C:\\ProgramData\\Safe Software\\FME Server\\resources\\system\\temp\\upload\\KLJ_Test\\Infraworks Drafter Mapping.fmw\\984af7c4-437b-9dc8-ab90-9c812769161d\\ground_small.fbx'
Then queries the expected directory:
2023-1-25 11:19:43 | Performing query against JPEG dataset `""C:\\ProgramData\\Safe Software\\FME Server\\resources\\system\\temp\\upload\\KLJ_Test\\Infraworks Drafter Mapping.fmw\\984af7c4-437b-9dc8-ab90-9c812769161d\\ground_small.fbm\\*'
But finds no files:
2023-1-25 11:19:43 | JPEG reader: file '""C:\\ProgramData\\Safe Software\\FME Server\\resources\\system\\temp\\upload\\KLJ_Test\\Infraworks Drafter Mapping.fmw\\984af7c4-437b-9dc8-ab90-9c812769161d\\ground_small.fbm\\*' cannot be located. Please ensure the file exists and is accessible
HI @kelvin.jenkins,
I seem to have two FBX readers in the workspace. Please delete the first one, then republish the workspace and see if the problem continues.