I have a model in .FBX format and I want to convert it to .GLTF format. When I do this in FME under generate workspace, I can go straight from ,fbx to .gltf. However, the final .gltf model loses some texture. In my case, the vehicle structure is there but details such as the windows are all missing. Would appreciate some advice. Thank you.
Question
Problems when converting from FBX to GLTF
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