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How do I fix "plugins/udatasmith_fme.dll' was found but could not be loaded" or "XINPUT1_3.dll is missing" error when using the UDATASMITH Writer?

  • February 8, 2019
  • 1 reply
  • 15 views

jakemolnar
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How can we fix an error like:

1plugins/udatasmith_fme.dll' was found but could not be loaded. Ensure that all the dependent modules exist for this library

I already know the answer, but I wanted to share it with all of you good folks in case it's a problem for you too!

Quick fix: Install Unreal Studio (https://www.unrealengine.com/en-US/studio) or install DirectX SDK from https://www.microsoft.com/en-ca/download/details.aspx?id=6812 

The Details:

Most likely your computer already has the necessary DirectX components, either from an Unreal Studio installation or from another application. However, there are some cases where these components may be missing. For example, you are likely to encounter this issue when running a Windows Virtual Machine.

In any of these cases, you can install the necessary XINPUT1_3.dll by installing Unreal Studio or the DirectX SDK from the link given above. A bit of trivia: XINPUT1_3.dll is used for getting mouse input in DirectX-based games.

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1 reply

jakemolnar
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  • Author
  • February 8, 2019

Quick fix: Download and install DirectX SDK from https://www.microsoft.com/en-ca/download/details.aspx?id=6812


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