Hi,
I wanted to make Cesium 3d tiles in FME.
My source model is textured collada (open collada from 3dsmax).Fme is producing 3d tile files, but in cesium i have problems rendering them.
it gave me errors like so:
when i'm creating cesium3d tile file in FME with .OBJ source model its just fine (besides materials):
but the goal for me is to produce 3d tile from collada wich i believe would give
better anti-aliasing/mipmap result in cesium, what is main problem(as seen on screen above).
1. Does anyone knows how to export proper Cesium 3d tile (b3dm) using Collada as reader?
2. Does anyknow knows how to get proper antialiasing/mipmapping settings in cesium with 3d tiles(b3dm) using OBJ/DAE as reader in fme?
Thank you in advance!