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Hi all,
I'am trying to update some atributes in features from Smallworld using fme_db_operation but my writters doesn't enable this field to exposed it, neither the "Parameters" box. I'm using FME Desktop 2011, Smallworld 4.1 and i got the next message in my log about Sworldswaf:

"Trying to find a DYNAMIC plugin for reader named `SWORLDSWAF' FME API version of module 'SWORLDSWAF' is '3.1 20031010', which is older than the current with FME internal API version '3.6 20101014'. An updated plug-in may be available from the provider. "

Do you know if it's possible to do the Update, Delete and Insert operations with Smallworld 4 Writters using my tools described? How I could use this kind of operations for Smallworld database? Thanks.

 




Regards, Diego O.

In FME install directory you have dll file "sworldswaf41.dll" in

 

%fme_install_dir%\\FME_2011\\sworldswaf41.dll.

 

Rename it to sworldswaf.dll and then try.

Thanks for your answer. I renamed the .dll file, but I can't still see the fme_db_operation and "parameters" box. Maybe there is something more to do to fix it?
The path where FME was installed is C:\\apps\\FME. I found there sworldsfaf.dll, sworldswaf40.dll and sworldswaf41.dll. I've renamed files in the following way:
sworldswaf.dll as sworldswaf_bk.dll

sworldswaf41.dll as sworldswaf.dll


Regards,
Diego


If you would consider switching to the Spatializ plugin for SmallWorld I can help you solve this.

In tat case contact Support@Spatialbiz.com

I have example workspaces to update data in SmallWorld using the plugin available.


@dierocks You shouldn't need to expose the fme_db_operation on the writer. Just set the value in AttributeManager or AttributeCreator. The FME for Smallworld training manual has an illustration of what you need to do - about page 32

 


@dierocks You shouldn't need to expose the fme_db_operation on the writer. Just set the value in AttributeManager or AttributeCreator. The FME for Smallworld training manual has an illustration of what you need to do - about page 32

 

Hi Mark, thanks, I'm gonig to try how the manual says.

 

 


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