Hello Forum,
Is it possible to artificially create a polygon based on the lower edge of an existing polygon?
Imagine I have an existing polygon, I’d then want to create a new polygon that snaps to the lower edge of the existing polygon. The depth of that polygon doesn’t matter, for example it could just be roughly 50 metres away from the shared boundary. What really matters is that is snaps to the lower edge of the existing polygon.
An alternative approach could be that the artificially created polygon is a doughnut polygon which wraps around the existing polygon to say, a depth of 50 metres. I could then split it manually where required…
I hope this makes sense. Any ideas?
Thanks,
Stuart