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hello,

i have 3 buildings i made from faces and i want to use the testfilter to check if the fme_vertex_normal_z property has a value of 1 and then make that a roof and if it's not 1 make it a wall

 

these are the features

 

this is the the testfilter

@richardkits1224

In your picture you can see those are measures.

So i assume you can use MeasureExtractor to get the values into attributes.


@richardkits1224

In your picture you can see those are measures.

So i assume you can use MeasureExtractor to get the values into attributes.

thank you that worked


I would use the PlanarityFilter for that job


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