Hey community! how can I convert a point cloud in this sense? When I put my obj in Unity I have this problem....
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You can use an CoordinateSwapper (http://docs.safe.com/fme/2020.0/html/FME_Desktop_Documentation/FME_Transformers/Transformers/coordinateswapper.htm) to swap the axis before writing out. If you switch Y <> Z you should get the result you're after.