I am trying to apply texture for the building , it looks fine in FME inspector . If I try to open in FZK Viewer texture is not applied to the building. I also set the texture property in FZK viewer to "Entity".
Please find the relative snapshots.
Best answer by todd_davis
Hi,
I have had exactly the same thing before and it was format specific (it wasn't citygml) . It was showing up in inspector but not the application.So if it is the same, it was due to the texture being placed on the wrong level in the geometry.
I have had exactly the same thing before and it was format specific (it wasn't citygml) . It was showing up in inspector but not the application.So if it is the same, it was due to the texture being placed on the wrong level in the geometry.
I have had exactly the same thing before and it was format specific (it wasn't citygml) . It was showing up in inspector but not the application.So if it is the same, it was due to the texture being placed on the wrong level in the geometry.
In my case it was adding more to the xquery in the apperancesetter...to force it further down. This was for a fbx output where I was applying a roof texture and my xquery ended up being:
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