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Multiple texture directories / Convert an Openflight and keep the textures

  • June 13, 2014
  • 1 reply
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Hi,

 

 

I want to convert 3D Openflight Files which have textures in two different folders : one folder contain the roof's textures and another folder contains texture of walls.

 

 

When i convert my openflight files into OBJ or 3DS, i can't save the texture of roof and wall because FME Reader Openflight don't take the two folders on the Texture directories setting.

 

 

Anyone have an idea?

 

 

Thanks for help.

Best answer by l_marsvolta

For information, it is probably a bug, we just need to activate subdirectories and he can take multpile directories
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  • June 16, 2014
For information, it is probably a bug, we just need to activate subdirectories and he can take multpile directories