I have a Multipatch that I need to color with the GeometryColorSetter. The MP contains an attribute with RGB (0-1, comma separated). Unfortunately the GeometryColorSetter won't let me pick an attribute for the coloring. Is there a workaround? I tried FeatureColorSetter but it doesn't color the MP. AppearanceStyler also does nothing.
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How do I color 3D geometry with attribute values?
Best answer by takashi
Hi @clickingbuttons, the AppearanceStyler and the AppearanceSetter in the workflow below might help you. Assuming that the features has unique ID attribute which can be set to the Group By parameter in the AppearanceSetter.

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