This is because the lines are not closed. I got it working by adding a Snapper transformer before the AreaBuilder, distance 0.1.
The coordinates of the not snapped line under / left are
4193999.855610099, 7495471.387215009
4193999.855610528, 7495471.387214141
which are different.
This is because the lines are not closed. I got it working by adding a Snapper transformer before the AreaBuilder, distance 0.1.
The coordinates of the not snapped line under / left are
4193999.855610099, 7495471.387215009
4193999.855610528, 7495471.387214141
which are different.
oh! thank you! i had such idea, but i can't change geometry - in other buildings, because of snapping i am starting to get false polygons. i thought it is something wrong in lines, but coordinates of end points are identical. it bugs me, that i can make polygons in Microstation without extra snapping, using standart tools.
oh! thank you! i had such idea, but i can't change geometry - in other buildings, because of snapping i am starting to get false polygons. i thought it is something wrong in lines, but coordinates of end points are identical. it bugs me, that i can make polygons in Microstation without extra snapping, using standart tools.
I have absolutely no Microstation experience but I think the software fixes this for you under the hood. FME works with the real data, which is not always easier.
oh! thank you! i had such idea, but i can't change geometry - in other buildings, because of snapping i am starting to get false polygons. i thought it is something wrong in lines, but coordinates of end points are identical. it bugs me, that i can make polygons in Microstation without extra snapping, using standart tools.
thank you!) i am also not a professional in Microstation and will read more about their algorithms, and i completely agree with you when you talk about complexity of processing pure data