Similar to method here: https://forums.autodesk.com/t5/civil-3d-forum/how-to-create-surface-or-solid-to-model-existing-tunnel/td-p/8551041
I have as input a underground tunnel in MESH (pointcloud also available). I want to convert this MESH to 3DSOLID DWG.
One idea was to take every single polygon of the Mesh and use the Extrude in the right direction, or the 3DBufferer (takes too long) to create a solid object before writing to DWG with RealDWG-writer.
However this does not seem to be very pretty or fast on large sections.
Is there a better approach to generate a solid object from a tunnel with FME?