Hi FME Community!
My goal is to construct CityGML Terrain model (dem:TINRelief) from really accurate TIN data created with 3D modeling software.
I have found certain ways to construct CityGML Terrain with FME but it always starts with generating TIN surface with the TINGenerator. I don't want to construct TIN again in FME environment. Because if I do so, the TIN is not anymore as accurate as it was in the beginning.
Is there any other way to get CityGML Terrain model than generating TIN again with FME?