I have line segments (vertex only a beginning and end) and want to create polygons for each (including their attributes). The line segments represent a span between utility structures in a right of way. The goal is create the polygon geometry per span and calculate the acreage in each.
The Bufferer works great when the line segments are straight, but when a turn is introduced, I get slivers and overlaps as seen in this screenshot:

Bufferer Parameters:

To visualize what I’m trying to create - here is a mock up of where I want the polygons split (red lines were drawn in by me and the green polygon is just a buffer of the dissolved line segments). The centerline represents the spans.

Doesn't sound too crazy but it’s kicking by butt at the moment. Any idea or suggestions?