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The output of HullAccumulator is 3D but it is a suface. I'm looking for ideas to how to use the HullAccumulator along with other transformers (or some other approach completely) to define a volume all around 3D points, lines, or areas.  I would like to produce "true 3D" volume rather than 2.5D.
Hi,

 

 

aifk FME hullaccumulator is a 2D transforer

 

 

You can always define a volume with fme when using sufficient math. (now how do i get the faces on this Elipsoid?)

 

 

But you can only create TIN's in FME using fme.

 

No smooth surfaces here. The closest u can get is draping with a decent tolerance. 

 

But when u export the draped polygons to like autocad u just get the draped lines, no surface.

 

I have not find a way to do that using FME anyway..

 

It's not a 3D modeller.

 

 


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