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Question

about converted b3dm files

  • November 28, 2017
  • 2 replies
  • 62 views

Hi,

 

I've converted GDB file to 3d tiles via FME. These created titles are working fine. But,

 

 

i get the this warning at console:

 

 

 

This b3dm header is using the legacy format [batchTableJsonByteLength] [batchTableBinaryByteLength] [batchLength]. The new format is [featureTableJsonByteLength] [featureTableBinaryByteLength] [batchTableJsonByteLength] [batchTableBinaryByteLength]

 

 

 

This tile uses a lowercase refine "add". Instead use "ADD".

 

Required property geometricError is undefined for this tile. Using parent's geometric error instead.

 

 

what could be the reason for this?

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2 replies

daveatsafe
Safer
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  • Safer
  • 1637 replies
  • December 2, 2017

Hi @burakc,

The b3dm specifications has changed since we created the Cesium writer for FME. We are working on updating the writer to the latest specifications for FME 2018.


  • 1 reply
  • March 28, 2021

Hi, is there a way of creating refine= replace instead of add?