Hi @vincentstreigna
You can use the cesium_priority attribute on the feature to control the level of detail.
This attribute can be used to change the relative placement of features within the tile hierarchy.
Features with a higher priority value will be closer to the top of the tree, meaning they will be rendered from higher zoom levels than features with a lower value.
The value of this attribute can be any numeric value. If a feature has no priority value, it will be assigned a value of 0.
For example, when creating a cityscape you can use the following cesium_priority values:
- 4 - landmark buildings
- 3 - tall buildings
- 2 - lower buildings
- 1 - houses
As your user zooms in they will see the landmarks first, then the taller buildings, then the lower ones.