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Convert Openlight To OBJ / Change the name of textures


Forum|alt.badge.img
HI,

 

I want to convert an Openflight in OBJ files 3D but i can't get the textures and rename them. I want to relate the name of the cadastral parcel with the name of the texture of the model 3D.

 

 

This the message i had :

 

 

OBJ Writer: Duplicate Material Name found: 'noname'  Changed to: 'noname00'

 

OBJ Writer: Duplicate Material Name found: 'noname'  Changed to: 'noname01'

 

OBJ Writer: Duplicate Material Name found: 'noname'  Changed to: 'noname02'

 

OBJ Writer: Duplicate Material Name found: 'noname'  Changed to: 'noname03'

 

 

My output textures has got these names noname00, noname01 ... when i convert openflight to obj

 

 

How can i get the material of my openflight in FME?

 

 

Cheers

 

3 replies

whit
Contributor
Forum|alt.badge.img+3
  • Contributor
  • June 19, 2014

whit
Contributor
Forum|alt.badge.img+3
  • Contributor
  • June 19, 2014

Forum|alt.badge.img
Hi,

 

 

I tried the appearance extractor and it don't get the material name of my openflight reader, so i cannot relate my texture, for example i would like to rename my texture with the fme_basename of my geometry.

 

 

I try appearance setter but dont understand how it works. Does the port geometry needs the reader openflight and the port appearance needs the textures coming from "appearance extractor"?

 

 

Thanks for the help.

 

 

ps : with an obj reader,i have the fme_appearance_style name, in the openflight reader i have the attribute but blank, can i fill the attribute material with an attribute renamer for example?

 


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