Does anyone know how you would go about acheiving this in FME? I will post progress as I make it.
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Checking for unnecessary polygon boundaries
Best answer by dfresh
Ok, I finally got around to finishing this, only took 20 minutes to implement and validate.
- Dissolver (all attributes, except OBJECTID/UID)
- Duplicate Filter - duplicates are equal to Unesscary Polygon Boundaries
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