
These are the solutions for the Code puzzles (the top row on the puzzle board).
The first puzzle requires the user to decipher the following code:
Gur nafjre gb guvf irel svefg chmmyr vf fvzcyl guvf: yvmneq
This code is a simple substitution cipher, meaning each letter is substituted by another. In particular, it is called ROT13, because each letter is replaced with the 13th letter after it in a latin alphabet.
| a | b | c | d | e | f | g | h | i | j | k | l | m |
| ↕ | ↕ | ↕ | ↕ | ↕ | ↕ | ↕ | ↕ | ↕ | ↕ | ↕ | ↕ | ↕ |
| n | o | p | q | r | s | t | u | v | w | x | y | z |
Using the simple substitution grid above, we get the result:
The answer to this very first puzzle is simply this: lizard
So, enter lizard into the text field to receive the first clue.
The second puzzle requires the user to decipher the following code:
26 3 6 53 73 22 8 7 16 39 8 92 18 99 118 8 8 105 92 117 73 39 16 1 18 15 9 8 86 8 74 90 53 16 16 8 71 22 8 28 106 53 88 9 9 99
This code is another substitution cipher... sort of.
In this case, it is important to figure out what the numbers mean. Obviously each number doesn't map directly to a letter, since the numbers go as high as 118.
In fact, this is called the Periodic Table Cipher, because each number is the atomic number for an element on the periodic table. You simply switch the atomic number for the element's symbol.
For example, the number 26 represents Iron. The chemical symbol for iron is Fe. So the first characters in the code solution are Fe. Here are the specific codes you need for this puzzle:
.| 1 | 3 | 6 | 7 | 8 | 9 | 15 | 16 | 18 | 22 | 26 | 28 | 39 |
| ↓ | ↓ | ↓ | ↓ | ↓ | ↓ | ↓ | ↓ | ↓ | ↓ | ↓ | ↓ | ↓ |
| Hydrogen | Lithium | Carbon | Nitrogen | Oxygen | Flourine | Phosphorus | Sulphur | Argon | Titanium | Iron | Nickel | Yttrium |
| ↓ | ↓ | ↓ | ↓ | ↓ | ↓ | ↓ | ↓ | ↓ | ↓ | ↓ | ↓ | ↓ |
| H | Li | C | N | O | F | P | S | Ar | Ti | Fe | Ni | Y |
| 53 | 71 | 73 | 74 | 86 | 88 | 90 | 92 | 99 | 105 | 106 | 117 | 118 |
| ↓ | ↓ | ↓ | ↓ | ↓ | ↓ | ↓ | ↓ | ↓ | ↓ | ↓ | ↓ | ↓ |
| Iodine | Lutetium | Tantalum | Tungsten | Radon | Radium | Thorium | Uranium | Einsteinium | Dubnium | Seaborgium | Tennessine | Oganesson |
| ↓ | ↓ | ↓ | ↓ | ↓ | ↓ | ↓ | ↓ | ↓ | ↓ | ↓ | ↓ | ↓ |
| I | Lu | Ta | W | Rn | Ra | Th | U | Es | Db | Sg | Ts | Og |
The result should be something like this:
Fe Li C I Ta Ti O N S Y O U Ar Es Og O O Db U Ts Ta Y S H Ar P F O Rn O W Th I S S O Lu Ti O Ni Sg I Ra F F Es
Once you figure out where the spaces and punctuation are meant to go, you get this:
Felicitations. You are so good. But stay sharp! For now, this solution is giraffes
So, enter giraffes into the text field to receive the second clue.
The third puzzle requires the user to decipher the following code:
OKHASOTNEGDUUTALSETNHRRNHNEEEETHHMSDEOAYTEBASOOANLRSTDIEYNAORCEITWDFODIOKSIEEWEEFRMDYHLIW
This code is a transposition cipher, actually a double transposition cipher.
So, now you know the type of cipher, you can decipher this quite quickly, right? Well, no. These types of cipher are very difficult to decipher without the two keywords used to scramble it. It would take longer to do than it would to actually find the keywords, which is really the point of this task.
There are various clues to the keywords used.
The text says that the transformer has since been removed. It hasn't, but it shouldn't matter anyway. The important thing is that the transformer is immortalized in an automated message to the FME Hub Alerts forum.
The second key can be easily found by searching the Safe Software website. The information is found in this story.
So, if the keywords are DateTimeIntervalCreator and Namibia, then how can they be used to decipher the message?
Well, you could decode the message manually, or write an FME workspace to do so. But the simplest method is to use an online tool:
So the result of the deciphering is this:
well done you found the keys to decode this message. There is an animal for the keyword and it is the brown hare
So, enter brown hare into the text field to receive the third clue.
The fourth puzzle requires the user to decipher the following code:
Uncharacteristically landside, I overenthusiastically collected counterintelligence for corsairproofing lesserinvulnerable rovinglizardvessel. While two seascavengercaptains I onceheretofore knew led lesserbeskilled goldsearchers unrancorously, hyperaggressive piraticalcrews will pitilesshearted detreasurize peacelovingcrews. Nautical sailcraft navigationcrew encourage oceanreconnaissance photointerpretations whenever their old treasureraiding foes exist.
Ooh! This code is obviously in English, though some of the words are definitely made-up or compound words, such as "ROVINGLIZARDVESSEL".
Will that hurt players who first language is not English? It shouldn't do, because the content is not important. Instead, ask yourself, why are the words so long? Does their length represent anything? If we count the characters of each letter, we get this:
20 8, 1 20 9 19 3 15 18 18. 5 3 20 1 14 4 3 15 13 13, 15 14 4 15 12 16. 8 9 14 9 19 20 8 5 3 15 4 5.
What do these numbers represent? Perhaps they could be letters of the alphabet, where A is 1 and Z is 26? If we use that process and remove punctuation, we get:
T H A T I S C O R R E C T A N D C O M M O N D O L P H I N I S T H E C O D E
In other words:
That is correct and common dolphin is the code.
So, enter common dolphin into the text field to receive the fourth clue.
The fifth puzzle requires the user to decipher the following code:
Start Time: 07:15 +0:15 +1:52 +0:00 -1:30 +4:30 -6:15 +0:23 +4:00 -0:38 -2:30 -1:00 +2:53 -1:45 +2:30 +0:07 -3:00 +0:23 +2:30 -2:08 +2:00 -2:30 +2:00 -2:52 +3:22 -2:30 -0:52 +2:52 +0:30 -2:45 +5:15 -4:30 -0:30 -1:00 +0:08 +3:30 -0:23 -1:45 +1:30 -2:52 +2:30 +1:07 -5:52 +0:00 +2:52 -1:00 +0:23 +3:30 -0:23 -3:30 +0:23 +3:22 +0:08 -0:23 -3:30 +3:08 -2:45 +2:30 +1:07 -5:52 +0:00 +2:52 -1:00 +3:15 -2:52 +1:00 -0:23 +0:00 -0:37 +3:07 -2:07 +5:00 -6:00 +1:00 -0:08 +0:30 -0:37 +0:15 -0:23 -0:37 +0:30 -0:53 +4:08 -8:00 +7:37 -0:37 +3:15 -3:08 -2:52 +1:00 -0:08 +5:08 -6:00 +2:52 +0:30 -3:22 +6:00 -2:38 -3:45 +3:15 -2:52 +3:30 -0:23 -1:45 +1:30 -2:52 +3:30 -0:23 -3:30 +0:23 +1:00 -0:08 +0:30 -0:37 +0:15 -0:23 -0:37 +3:30 -0:08 -3:22 -0:23 +1:15 +2:38 -3:53 +3:08 -2:45 +1:22 +1:30 -2:52 +2:52 +0:30 +0:15 -0:07 -0:23 -7:22 +3:52 +3:15 +0:38 -3:53 +3:08 -1:53 -0:52 -4:15 +5:15 +2:30 -3:53 +3:08 -2:45 +5:52 -2:30 -2:45 -1:00
This is a level 5 puzzle, so you can expect that it will be difficult, maybe even a multi-step process. In fact, I was quite worried no one would get this!
Obviously, there is a start time and then time offsets, so the first step is to turn those offsets into actual times, applying each offset to the time before it, like so:
07:15 07:30 09:22 09:22 07:52 12:22 06:07 06:30 10:30 09:52 07:22 06:22 09:15 07:30 10:00 10:07 07:07 07:30 10:00 07:52 09:52 07:22 09:22 06:30 09:52 07:22 06:30 09:22 09:52 07:07 12:22 07:52 07:22 06:22 06:30 10:00 09:37 07:52 09:22 06:30 09:00 10:07 04:15 04:15 07:07 06:07 06:30 10:00 09:37 06:07 06:30 09:52 10:00 09:37 06:07 09:15 06:30 09:00 10:07 04:15 04:15 07:07 06:07 09:22 06:30 07:30 07:07 07:07 06:30 09:37 07:30 12:30 06:30 07:30 07:22 07:52 07:15 07:30 07:07 06:30 07:00 06:07 10:15 02:15 09:52 09:15 12:30 09:22 06:30 07:30 07:22 12:30 06:30 09:22 09:52 06:30 12:30 09:52 06:07 09:22 06:30 10:00 09:37 07:52 09:22 06:30 10:00 09:37 06:07 06:30 07:30 07:22 07:52 07:15 07:30 07:07 06:30 10:00 09:52 06:30 06:07 07:22 10:00 06:07 09:15 06:30 07:52 09:22 06:30 09:22 09:52 10:07 10:00 09:37 02:15 06:07 09:22 10:00 06:07 09:15 07:22 06:30 02:15 07:30 10:00 06:07 09:15 06:30 12:22 09:52 07:07 06:07
Now, the way I designed this puzzle, you would convert the times from digital to analog. Here are the first few:
Next, you would look at those hands on the clock and think how much it reminds you of semaphore code:
Finally, you would convert that semaphore code to actual characters:
Convert all of the code and you would get:
Massive congratulations on solving this puzzle the other puzzles all had animal keywords and so does this the animal to enter is southwestern water vole
So, enter southwestern water vole into the text field to receive the fifth and final clue.
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