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Question

How to make a 3D building in FME


svante9
Participant
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Hello
I have 8 building surfaces with z-value. I also have a ground model. I wonder how to get the building surface to go down to the ground model so that there are sides, 4 sides that go down to the ground model. Now the building surface floats above the ground model in arcgis pro. I want to take the result into arcgis pro.
What transformers do I need to process my 8 building surfaces so that they become blocks that correspond to a building.
Now it looks like this in arcgis pro:
 

 

3 replies

nielsgerrits
VIP
Forum|alt.badge.img+54

In ArcGIS Pro, it is possible to set the elevation of the features on the ground. This way the features are draped dynamically on the elevation layer.

To modify the features to have z values that follow the ground, you will need the elevation layer and the features, and drape the features on the elevation layer. This can be done using the SurfaceDraper, which creates an elevation surface from input and drapes the vertices on that model.

Then use the Extruder to create a cube from the footprint.


svante9
Participant
Forum|alt.badge.img+1
  • Author
  • Participant
  • March 27, 2024

Hello
Thanks so much for the help and advice. I'll try.


vadis
Contributor
Forum|alt.badge.img+4
  • Contributor
  • September 21, 2024

Given you have DTM data on hand, a combination of local height statistics within individual building footprints, 3DForcer and Extruder is a fairly easy way to get started. 


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