Skip to main content
Archived

Minecraft schematic file implementation in FME

Related products:Integrations
  • siennaatsafe
    siennaatsafe
  • aesh
  • lemente

FME’s Minecraft implementation is fantastic, but as someone attempting to do very large translations, as well as making use of programs external to Minecraft, having support for schematic files, a more compact, but still NBT based file for storing combinations of blocks, would be incredibly useful. Schematic files are fairly simple, and I’ve already built a rudimentary prototype for reading them as point cloud features, however as an inexperienced FMEer and data manipulator in general, I don’t feel equipped to tackle this one on my own. I wasn’t sure whether to post this as a question, or a suggestion, but any thoughts are appreciated.

This post is closed to further activity.
It may be a question with a best answer, an implemented idea, or just a post needing no comment.
If you have a follow-up or related question, please post a new question or idea.
If there is a genuine update to be made, please contact us and request that the post is reopened.

Cookie policy

We use cookies to enhance and personalize your experience. If you accept you agree to our full cookie policy. Learn more about our cookies.

 
Cookie settings