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DRACO compression on glTF and Cesium 3D Tiles

Related products:Integrations
  • February 24, 2019
  • 10 replies
  • 141 views

hirooimaki
Contributor
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It would be super nice if I can compress 3D Tiles data (glTF) with DRACO (https://google.github.io/draco/). File sizes get super small and rendering will be faster. I want to have an option in the 3D Tiles writer!

10 replies

harmen_kampinga
Forum|alt.badge.img+2

Good point!!!


  • February 17, 2021

I hope for an early support !


  • March 16, 2021

this would be awesome. Right now the 3d-Tiles (especially massive pointcloud datasets) are a bandwidth-hog. The performance would also be better.


takashi
Celebrity
  • September 21, 2021

I strongly hope this!


  • November 25, 2021

This feature will be extremely useful without further coding for 3d tiles post processing


sei
Contributor
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  • Contributor
  • December 21, 2023

I think it is a very good idea.

It's so useful that I want to enable it by default.


LizAtSafe
Safer
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  • Safer
  • June 22, 2026
OpenGathering Interest

LizAtSafe
Safer
Forum|alt.badge.img+21
  • Safer
  • June 22, 2026
Gathering InterestIn Development

LizAtSafe
Safer
Forum|alt.badge.img+21
  • Safer
  • June 22, 2026
In DevelopmentReleased

andreaatsafe
Safer
Forum|alt.badge.img+15

We initially added Draco compression to Cesium 3D Tiles back in 2023.

 

In FME 2026.2, we have now added an option to disable Draco compression (if desired) as well as improved the performance precision.