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I extrude a line into a 3D vertical face. Another line coincides with one of the edges of the face, or more precisely, the line is inside the edge. Now I want to split the edge with this line, from an edge into three edges, without changing the face.f

@thewindgone​ 

 

When you split it , you get more triangles.

 

Here is a workspace which does it.

 


@thewindgone​ 

 

When you split it , you get more triangles.

 

Here is a workspace which does it.

 

I tried to convert the surface to polygon using SurfaceFootprintReplacer, but the surface was badly deformed. This surface is a vertical surface and SurfaceFootprintReplacer does not appear to work.

I used GeometryCoercer to convert the surface into polygon and then onto line, but it didn't work.


I tried to convert the surface to polygon using SurfaceFootprintReplacer, but the surface was badly deformed. This surface is a vertical surface and SurfaceFootprintReplacer does not appear to work.

I used GeometryCoercer to convert the surface into polygon and then onto line, but it didn't work.

You have to take care t o rotate the surfae so it is horizontal (in the xy -plane).

Hence the vertical shadow in the transformer.

 

The workbench does that for the surface i created.

I of course I do not have the data you use. Yu have to take care of hte rotations.

 

 

At the end you rotate them back.

 

 

 

 


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