I extrude a line into a 3D vertical face. Another line coincides with one of the edges of the face, or more precisely, the line is inside the edge. Now I want to split the edge with this line, from an edge into three edges, without changing the face.
I tried to convert the surface to polygon using SurfaceFootprintReplacer, but the surface was badly deformed. This surface is a vertical surface and SurfaceFootprintReplacer does not appear to work.
I used GeometryCoercer to convert the surface into polygon and then onto line, but it didn't work.
I tried to convert the surface to polygon using SurfaceFootprintReplacer, but the surface was badly deformed. This surface is a vertical surface and SurfaceFootprintReplacer does not appear to work.
I used GeometryCoercer to convert the surface into polygon and then onto line, but it didn't work.
You have to take care t o rotate the surfae so it is horizontal (in the xy -plane).
Hence the vertical shadow in the transformer.
The workbench does that for the surface i created.
I of course I do not have the data you use. Yu have to take care of hte rotations.
At the end you rotate them back.