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Question

Share custom coordinate system with all team members and FME Server?

  • October 1, 2025
  • 4 replies
  • 64 views

mattwilkie
Enthusiast
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What is the process for ensuring that a custom coordinate system defined using the recipe from ​@daveatsafe below is reliably used by all members of a team using FME Desktop and also Server?

(better yet: implement Update all available Coordinate Systems with EPSG Codes so it’s not necessary)

 

4 replies

daveatsafe
Safer
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  • Safer
  • October 1, 2025

You can set up a shared network folder to store the custom coordinate system definitions, then attach it to all your FME installations:

  • In Workbench, choose Utilities - FME Options
  • Pick Default Paths
  • Add the shared network folder to Shared FME Folders
  • Do this for all the computers running FME

Once this is set up, any custom coordinate system added to the network folder will be available to all FME users.


mattwilkie
Enthusiast
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  • Author
  • Enthusiast
  • October 1, 2025

Thanks Dave. What about Server?

Edit: and what is the precedence order if custom possibly conflicting or overwriting each other coordinate systems exist in both user profile and the shared folder?


zoe.forbes
Safer
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  • Safer
  • October 6, 2025

Hi ​@mattwilkie, I can help with your first question. When publishing a workspace, coordinate systems or other resources can be included in the upload:

Coordinate systems can also be uploaded to Resources/Engine/CoordinateSystems, which will make them available to all workspaces on the server. This docs page has more info.


mattwilkie
Enthusiast
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  • Author
  • Enthusiast
  • October 6, 2025

Hi ​@mattwilkie, I can help with your first question. When publishing a workspace, coordinate systems or other resources can be included in the upload (...) Coordinate systems can also be uploaded to Resources/Engine/CoordinateSystems, which will make them available to all workspaces on the server. This docs page has more info.

 

Thanks ​@zoe.forbes! Once I sort out once and for all the our workstation projection issues I will try that out.